﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using Fadd.Net;

namespace Fadd.IO.Consoles
{
	public class ServerConsole
	{
		private SimpleServer _server;

		public ServerConsole(IPEndPoint listenEndpoint)
		{
			_server = new SimpleServer(listenEndpoint, OnAccept);	
		}

		private void OnAccept(Socket client)
		{
			//RemoteMessagingChannel
		}
	}
}
